Bug #115172
测试 Test-ST #114575: V5.0功能测试票
测试 Test-ST #114579: GameMode
【AF】【EVT2】【游戏模式】游戏模式GPU设置中设置了帧率后进入游戏不生效
Status: | CLOSED | Start date: | 2023-01-09 | |
---|---|---|---|---|
Priority: | Normal | Due date: | 2023-01-18 | |
Assignee: | CDTS_TEST 王成 | % Done: | 0% | |
Category: | BSP | |||
Target version: | - | |||
Need_Info: | -- | Found Version: | FlatBuild_HH_VX1_MCE_FSE.M.D.user.01.00.X101.202301080304 | |
Resolution: | -- | Degrated: | -- | |
Severity: | Normal | Verified Version: | FlatBuild_HH_VX1_MCE_FSE.M.R.user.01.00.0068.X101 | |
Reproducibility: | Every time | Fixed Version: | ||
Test Type: | ST | Root cause: | 添加动态帧率配置 |
Description
【前提条件】
1、设备已开机
2、游戏已安装
【测试步骤】
3、进入设置 - 游戏模式设置 - GPU设置 -自定义模式
4、帧率选择45
5、打开游戏
6、执行以下命令查看帧率:
adb shell dumpsys display|grep mActiveSfDisplayMode
【预期结果】
6、命令查询的帧率为45
【实际结果】
6、命令查询的帧率为60
Related issues
History
#1 Updated by CD FW 曹覃刚 over 2 years ago
- Due date set to 2023-01-18
- Status changed from New to ASSIGNED
正在与BSP的同事,协同调查,我们的屏幕是否支持动态帧率,暂定01/18
#2 Updated by CD FW王武军 over 2 years ago
调查分析:上层改动帧率是否生效主要有两个方面的因素。
1、上层设置的值是否是合理的,是否正确写入数据库;
2、bsp端的设备树配置信息是否支持多帧率,具体支持的帧率范围是怎么的
从日志和dump信息分析出的结论:display的配置并未支持多帧率,需要bsp的同事
对display的设备树进行正确的配置。
#3 Updated by CD FW王武军 over 2 years ago
- Assignee changed from CD FW王武军 to CD BSP-余霄
#4 Updated by CD FW 曹覃刚 over 2 years ago
- Category changed from CD-FW to BSP
#5 Updated by CD BSP-余霄 over 2 years ago
- Status changed from ASSIGNED to RESOLVED
- Assignee changed from CD BSP-余霄 to CDTS_TEST 王成
- Root cause set to 添加动态整理配置
https://dev.thundercomm.com/gerrit/c/general/LINUX/android/vendor/qcom/proprietary/+/176168
代码已入库,AF验证OK,请使用13号版本进行验证
#6 Updated by CD BSP-余霄 over 2 years ago
- Root cause changed from 添加动态整理配置 to 添加动态帧率配置
#7 Updated by 物联网测试组_CDTS 段小刚 over 2 years ago
- Status changed from RESOLVED to VERIFIED
- Verified Version set to FlatBuild_HH_VX1_MCE_FSE.M.R.user.01.00.0068.X101
验证结果:可以正常实时修改帧率——Pass